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Searched refs:mHasError (Results 1 – 4 of 4) sorted by relevance

/hardware/google/aemu/snapshot/
DTextureLoader.cpp34 return !mHasError; in start()
40 mHasError = true; in start()
60 mHasError = true; in loadTexture()
DTextureSaver.cpp70 mHasError = ferror(mStream.get()) != 0; in done()
/hardware/google/aemu/snapshot/include/snapshot/
DTextureSaver.h60 AEMU_EXPORT bool hasError() const override { return mHasError; } in hasError()
100 bool mHasError = false; variable
DTextureLoader.h63 AEMU_EXPORT bool hasError() const override { return mHasError; } in hasError()
112 bool mHasError = false; variable