Searched refs:mLightModel (Results 1 – 2 of 2) sorted by relevance
153 android::base::loadBufferPtr<LightModel>(stream, &mLightModel); in GLEScmContext()227 return mLightModel; in getLightModelInfo()277 android::base::saveBuffer<LightModel>(stream, &mLightModel, 1); in onSave()395 dispatcher.glLightModelfv(GL_LIGHT_MODEL_AMBIENT, mLightModel.color); in postLoadRestoreCtx()396 dispatcher.glLightModelf(GL_LIGHT_MODEL_TWO_SIDE, mLightModel.twoSided); in postLoadRestoreCtx()1325 mLightModel.twoSided = param == 1.0f ? true : false; in lightModelf()1341 memcpy(&mLightModel.color, params, 4 * sizeof(GLfloat)); in lightModelfv()1349 mLightModel.twoSided = *params == 1.0f ? true : false; in lightModelfv()
251 LightModel mLightModel; variable