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Searched refs:mOutputImage (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DCompressedImageInfo.h116 VkImage outputImage() { return mOutputImage; } in outputImage()
117 void setOutputImage(VkImage image) { mOutputImage = image; } in setOutputImage()
164 VkImage mOutputImage = VK_NULL_HANDLE; variable
DCompressedImageInfo.cpp414 vk->vkGetImageMemoryRequirements(mDevice, mOutputImage, &mMemoryRequirements); in createCompressedMipmapImages()
616 vk->vkDestroyImage(mDevice, mOutputImage, nullptr); in destroy()
637 imageBarriers.back().image = mOutputImage; in getImageBarriers()
725 mOutputImageViews[i] = createDefaultImageView(vk, device, mOutputImage, shaderFormat, in initializeDecompressionPipeline()