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Searched refs:mPipelineManager (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DCompressedImageInfo.h179 GpuDecompressionPipelineManager* mPipelineManager = nullptr; variable
DCompressedImageInfo.cpp242 mPipelineManager(pipelineManager) {} in CompressedImageInfo()
659 mDecompPipeline = mPipelineManager->get(mCompressedFormat, mImageType); in initializeDecompressionPipeline()