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Searched refs:mRequestedState (Results 1 – 6 of 6) sorted by relevance

/hardware/interfaces/automotive/evs/1.0/default/
DEvsDisplay.cpp82 mRequestedState = DisplayState::DEAD; in forceShutdown()
112 if (mRequestedState == DisplayState::DEAD) { in setDisplayState()
120 mRequestedState = state; in setDisplayState()
125 mRequestedState = DisplayState::NOT_VISIBLE; in setDisplayState()
142 return mRequestedState; in getDisplayState()
157 if (mRequestedState == DisplayState::DEAD) { in getTargetBuffer()
240 if (mRequestedState == DisplayState::DEAD) { in returnTargetBufferForDisplay()
245 if (mRequestedState == DisplayState::VISIBLE_ON_NEXT_FRAME) { in returnTargetBufferForDisplay()
246 mRequestedState = DisplayState::VISIBLE; in returnTargetBufferForDisplay()
250 if (mRequestedState != DisplayState::VISIBLE) { in returnTargetBufferForDisplay()
DEvsDisplay.h51 DisplayState mRequestedState = DisplayState::NOT_VISIBLE; variable
/hardware/interfaces/automotive/evs/1.1/default/
DEvsDisplay.cpp96 mRequestedState = DisplayState::DEAD; in forceShutdown()
124 if (mRequestedState == DisplayState::DEAD) { in setDisplayState()
148 mRequestedState = state; in setDisplayState()
164 return mRequestedState; in getDisplayState()
178 if (mRequestedState == DisplayState::DEAD) { in getTargetBuffer()
272 if (mRequestedState == DisplayState::DEAD) { in returnTargetBufferForDisplayImpl()
277 if (mRequestedState == DisplayState::VISIBLE_ON_NEXT_FRAME) { in returnTargetBufferForDisplayImpl()
278 mRequestedState = DisplayState::VISIBLE; in returnTargetBufferForDisplayImpl()
285 if (mRequestedState != DisplayState::VISIBLE) { in returnTargetBufferForDisplayImpl()
DEvsDisplay.h54 V1_0::DisplayState mRequestedState = V1_0::DisplayState::NOT_VISIBLE; variable
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DEvsGlDisplay.cpp97 mRequestedState = DisplayState::DEAD; in forceShutdown()
272 if (mRequestedState == DisplayState::DEAD) { in setDisplayState()
296 mRequestedState = state; in setDisplayState()
311 *_aidl_return = mRequestedState; in getDisplayState()
325 if (mRequestedState == DisplayState::DEAD) { in getTargetBuffer()
390 if (mRequestedState == DisplayState::DEAD) { in returnTargetBufferForDisplay()
395 if (mRequestedState == DisplayState::VISIBLE_ON_NEXT_FRAME) { in returnTargetBufferForDisplay()
396 mRequestedState = DisplayState::VISIBLE; in returnTargetBufferForDisplay()
401 if (mRequestedState != DisplayState::VISIBLE) { in returnTargetBufferForDisplay()
/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DEvsGlDisplay.h68 evs::DisplayState mRequestedState GUARDED_BY(mLock) = evs::DisplayState::NOT_VISIBLE;