Searched refs:mStartTime (Results 1 – 7 of 7) sorted by relevance
11 WindowsTimer::WindowsTimer() : mRunning(false), mStartTime(0), mStopTime(0) in WindowsTimer()23 mStartTime = curTime.QuadPart; in start()51 return static_cast<double>(endTime - mStartTime) / mFrequency; in getElapsedTime()
27 LONGLONG mStartTime; variable
77 mInvalid = (clock_gettime(kClockId, &mStartTime) != 0); in start()94 int64_t startNs = static_cast<int64_t>(mStartTime.tv_sec) * kNsPerSec + mStartTime.tv_nsec; in end()106 struct timespec mStartTime; variable
56 : mActive(active), mStartTime(startTime), mDurationNs(durationNs) {} in VoteRange()62 std::chrono::steady_clock::time_point startTime() const { return mStartTime; } in startTime()75 return mActive && ((mStartTime <= t) && ((mStartTime + mDurationNs) >= t)); in isTimeInRange()80 std::chrono::steady_clock::time_point mStartTime{};
69 if (mEndTime < mStartTime) { in getDuration()74 *duration = mEndTime - mStartTime; in getDuration()102 uint64_t mStartTime = 0; variable
95 if (mEndTime < mStartTime) { in getDuration()100 *duration = mEndTime - mStartTime; in getDuration()117 uint64_t mStartTime = 0; variable
44 if (!mStartTime) { in saveTexture()45 mStartTime = base::getHighResTimeUs(); in saveTexture()68 (mEndTime - mStartTime) / 1000.0); in done()