Searched refs:mTexGens (Results 1 – 2 of 2) sorted by relevance
125 android::base::loadBuffer(stream, &mTexGens, in GLEScmContext()165 mTexGens.resize(kMaxTextureUnits, TexEnv()); in GLEScmContext()255 android::base::saveBuffer(stream, mTexGens, in onSave()634 return mTexGens[m_activeTexture][GL_TEXTURE_GEN_MODE_OES].val.intVal[0]; in getTextureGenMode()1086 mTexGens[m_activeTexture][pname].val.floatVal[0] = param; in texGenf()1087 mTexGens[m_activeTexture][pname].type = GL_FLOAT; in texGenf()1103 mTexGens[m_activeTexture][pname].val.floatVal[0] = params[0]; in texGenfv()1104 mTexGens[m_activeTexture][pname].type = GL_FLOAT; in texGenfv()1120 mTexGens[m_activeTexture][pname].val.intVal[0] = param; in texGeni()1121 mTexGens[m_activeTexture][pname].type = GL_INT; in texGeni()[all …]
241 TexGens mTexGens; variable