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Searched refs:m_contextData (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/gles1_dec/
DGLESv1Decoder.cpp85 m_contextData = NULL; in GLESv1Decoder()
190 if (ctx->m_contextData != NULL) { \
191 ctx->m_contextData->storePointerData((location), data, datalen); \
204 ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION), in s_glVertexPointerData()
209 ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION)); in s_glVertexPointerData()
221 ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION), in s_glColorPointerData()
226 ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION)); in s_glColorPointerData()
238 ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) in s_glTexCoordPointerData()
244 ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) in s_glTexCoordPointerData()
257 ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATION), in s_glNormalPointerData()
[all …]
DGLESv1Decoder.h48 void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } in setContextData()
94 GLDecoderContextData *m_contextData; variable
/hardware/google/gfxstream/host/gl/gles2_dec/
DGLESv2Decoder.cpp81 m_contextData = NULL; in GLESv2Decoder()
318 if (ctx->m_contextData != NULL) { in s_glVertexAttribPointerData()
319 ctx->m_contextData->storePointerData(indx, data, datalen); in s_glVertexAttribPointerData()
324 0, ctx->m_contextData->pointerData(indx), datalen); in s_glVertexAttribPointerData()
327 ctx->m_contextData->pointerData(indx)); in s_glVertexAttribPointerData()
584 if (ctx->m_contextData != NULL) { in s_glVertexAttribIPointerDataAEMU()
585 ctx->m_contextData->storePointerData(indx, data, datalen); in s_glVertexAttribIPointerDataAEMU()
590 ctx->m_contextData->pointerData(indx), datalen); in s_glVertexAttribIPointerDataAEMU()
593 ctx->m_contextData->pointerData(indx)); in s_glVertexAttribIPointerDataAEMU()
DGLESv2Decoder.h49 void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } in setContextData()
54 GLDecoderContextData *m_contextData;