Searched refs:m_fbGlobalName (Results 1 – 2 of 2) sorted by relevance
76 , m_fbName(name), m_fbGlobalName(globalName) { in FramebufferData()372 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in separateDepthStencilWorkaround()492 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in refreshSeparateDepthStencilAttachmentState()598 GL_FRAMEBUFFER, m_fbGlobalName); in validate()
116 GLuint m_fbGlobalName = 0; variable