Searched refs:m_globalName (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | NamedObject.cpp | 38 m_globalName = genNameInfo.m_existingGlobal; in NamedObject() 43 GLEScontext::dispatcher().glGenBuffers(1,&m_globalName); in NamedObject() 46 GLEScontext::dispatcher().glGenTextures(1,&m_globalName); in NamedObject() 49 GLEScontext::dispatcher().glGenRenderbuffers(1, &m_globalName); in NamedObject() 52 GLEScontext::dispatcher().glGenFramebuffers(1,&m_globalName); in NamedObject() 57 m_globalName = GLEScontext::dispatcher().glCreateProgram(); in NamedObject() 60 m_globalName = GLEScontext::dispatcher().glCreateShader( in NamedObject() 64 m_globalName = GLEScontext::dispatcher().glCreateShader( in NamedObject() 68 m_globalName = GLEScontext::dispatcher().glCreateShader( in NamedObject() 74 GLEScontext::dispatcher().glGenSamplers(1, &m_globalName); in NamedObject() [all …]
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D | SaveableTexture.cpp | 512 m_globalName(texture.getGlobalName()), in SaveableTexture() 732 … m_globalName, target, level, neededBufferFormat, m_type, width, height, depth, buffer.data()); in onSave() 855 m_globalName = m_globalTexObj->getGlobalName(); in restore() 1085 return m_globalName; in getGlobalName()
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | NamedObject.h | 108 unsigned int getGlobalName() const {return m_globalName;} in getGlobalName() 111 unsigned int m_globalName = 0;
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D | SaveableTexture.h | 103 unsigned int m_globalName = 0; variable
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