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Searched refs:m_parsedSrc (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DShaderParser.cpp46 m_parsedSrc = stream->getString(); in ShaderParser()
47 m_parsedLines = (GLchar*)m_parsedSrc.c_str(); in ShaderParser()
68 stream->putString(m_parsedSrc); in onSave()
86 if (m_parsedSrc.empty()) return; in restore()
109 m_parsedSrc = m_originalSrc; in convertESSLToGLSL()
131 m_parsedSrc = kAlwaysInvalidShader; in convertESSLToGLSL()
133 m_parsedSrc = parsedSource; in convertESSLToGLSL()
153 m_parsedLines = (GLchar*)m_parsedSrc.c_str(); in parsedLines()
159 std::string().swap(m_parsedSrc); in clear()
194 m_compiledSrc = m_parsedSrc.c_str(); in setCompileStatus()
DShaderParser.h76 std::string m_parsedSrc; variable