Searched refs:m_parsedSrc (Results 1 – 2 of 2) sorted by relevance
46 m_parsedSrc = stream->getString(); in ShaderParser()47 m_parsedLines = (GLchar*)m_parsedSrc.c_str(); in ShaderParser()68 stream->putString(m_parsedSrc); in onSave()86 if (m_parsedSrc.empty()) return; in restore()109 m_parsedSrc = m_originalSrc; in convertESSLToGLSL()131 m_parsedSrc = kAlwaysInvalidShader; in convertESSLToGLSL()133 m_parsedSrc = parsedSource; in convertESSLToGLSL()153 m_parsedLines = (GLchar*)m_parsedSrc.c_str(); in parsedLines()159 std::string().swap(m_parsedSrc); in clear()194 m_compiledSrc = m_parsedSrc.c_str(); in setCompileStatus()
76 std::string m_parsedSrc; variable