Searched refs:m_polygonOffsetFactor (Results 1 – 2 of 2) sorted by relevance
568 GLfloat m_polygonOffsetFactor = 0.0f; variable
498 m_polygonOffsetFactor = static_cast<GLfloat>(stream->getFloat()); in GLEScontext()678 stream->putFloat(m_polygonOffsetFactor); in onSave()849 dispatcher.glPolygonOffset(m_polygonOffsetFactor, in postLoadRestoreCtx()1505 m_polygonOffsetFactor = factor; in setPolygonOffset()