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Searched refs:m_readBuffer (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DFramebufferData.h101 return m_readBuffer; in getReadBuffer()
135 GLenum m_readBuffer = GL_COLOR_ATTACHMENT0; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp96 m_readBuffer = stream->getBe32(); in FramebufferData()
125 stream->putBe32(m_readBuffer); in onSave()
200 dispatcher.glReadBuffer(m_readBuffer); in restore()
611 m_readBuffer = src; in setReadBuffers()