Searched refs:m_saveableTexture (Results 1 – 2 of 2) sorted by relevance
91 m_saveableTexture = std::move(saveableTexture); in setSaveableTexture()95 return m_saveableTexture; in getSaveableTexture()99 m_saveableTexture.reset(new SaveableTexture(*this)); in resetSaveableTexture()133 assert(m_saveableTexture); in makeDirty()134 m_saveableTexture->makeDirty(); in makeDirty()139 m_saveableTexture->setTarget(target); in setTarget()143 m_saveableTexture->setMipmapLevelAtLeast(level); in setMipmapLevelAtLeast()
102 SaveableTexturePtr m_saveableTexture; variable