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Searched refs:m_saveableTexture (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp91 m_saveableTexture = std::move(saveableTexture); in setSaveableTexture()
95 return m_saveableTexture; in getSaveableTexture()
99 m_saveableTexture.reset(new SaveableTexture(*this)); in resetSaveableTexture()
133 assert(m_saveableTexture); in makeDirty()
134 m_saveableTexture->makeDirty(); in makeDirty()
139 m_saveableTexture->setTarget(target); in setTarget()
143 m_saveableTexture->setMipmapLevelAtLeast(level); in setMipmapLevelAtLeast()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h102 SaveableTexturePtr m_saveableTexture; variable