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Searched refs:m_uniqueId (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/gl-host-common/opengl/
DGLProcessPipe.cpp89 m_uniqueId = loadStream->getBe64(); in GLProcessPipe()
96 m_uniqueId = ++s_headId; in GLProcessPipe()
100 sRegistry.ids.insert(m_uniqueId); in GLProcessPipe()
101 android_onGuestGraphicsProcessCreate(m_uniqueId); in GLProcessPipe()
106 sRegistry.ids.erase(m_uniqueId); in ~GLProcessPipe()
110 stream->putBe64(m_uniqueId); in onSave()
115 if (sIdExistsInRegistry(m_uniqueId)) { in onGuestClose()
116 android_cleanupProcGLObjects(m_uniqueId); in onGuestClose()
129 memcpy(buffers[0].data, (const char*)&m_uniqueId, sizeof(m_uniqueId)); in onGuestRecv()
130 return sizeof(m_uniqueId); in onGuestRecv()
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