Searched refs:m_viewportWidth (Results 1 – 4 of 4) sorted by relevance
183 post.frameWidth = m_viewportWidth / dpr; in postImpl()230 float fx = 2.f * (m_viewportWidth - windowWidth * dpr) / (float)m_viewportWidth; in postWithOverlay()255 m_viewportWidth = width * dpr; in viewportImpl()261 m_displayGl->viewport(m_viewportWidth, m_viewportHeight); in viewportImpl()
63 int m_viewportWidth = 0; variable
495 m_viewportWidth = static_cast<GLsizei>(stream->getBe32()); in GLEScontext()675 stream->putBe32(m_viewportWidth); in onSave()843 m_viewportWidth, m_viewportHeight); in postLoadRestoreCtx()1481 m_viewportWidth = width; in setViewport()1491 params[2] = m_viewportWidth; in getViewport()
565 GLsizei m_viewportWidth = 0; variable