Searched refs:materialAmbientLoc (Results 1 – 2 of 2) sorted by relevance
66 GLint materialAmbientLoc; member
284 m_geometryDrawState.materialAmbientLoc = in getGeometryDrawState()910 gl.glUniform4fv(m_geometryDrawState.materialAmbientLoc, 1, material.ambient); in setupLighting()