Searched refs:maxMeshWorkGroupInvocations (Results 1 – 5 of 5) sorted by relevance
212 uint32_t maxMeshWorkGroupInvocations;248 …* `maxMeshWorkGroupInvocations` indicates the total number of invocations that can be launched for…
1742 * pname:maxMeshWorkGroupInvocations is the maximum total number of mesh1855 * [[limits-maxMeshWorkGroupInvocations]] pname:maxMeshWorkGroupInvocations4619 … | slink:VkPhysicalDeviceMeshShaderPropertiesNV::pname:maxMeshWorkGroupInvocations …4638 … | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:maxMeshWorkGroupInvocations …5077 | slink:VkPhysicalDeviceMeshShaderPropertiesNV::pname:maxMeshWorkGroupInvocations | - | 32…5096 | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:maxMeshWorkGroupInvocations |…
13172 uint32_t maxMeshWorkGroupInvocations; member18024 uint32_t maxMeshWorkGroupInvocations; member
1268 slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:maxMeshWorkGroupInvocations
8784 …VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.maxMeshWorkGroupInvocations ); in operator ()()8825 … VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesNV.maxMeshWorkGroupInvocations ); in operator ()()