Searched refs:minSampleShading (Results 1 – 18 of 18) sorted by relevance
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_EXT_extended_dynamic_state3.adoc | 36 `sampleShadingEnable` and `minSampleShading`? 39 - `sampleShadingEnable` and `minSampleShading` are required when compiling
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D | VK_QCOM_render_pass_shader_resolve.adoc | 74 pname:minSampleShading must: equal 0.0.
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D | spirvenv.adoc | 1937 * [[VUID-{refpage}-minSampleShading-08731]] 1939 pname:minSampleShading is 1.0, the code:sample operand of any 1944 * [[VUID-{refpage}-minSampleShading-08732]] 1948 pname:minSampleShading must: be 1.0
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/hardware/google/gfxstream/common/detector/ |
D | GraphicsDetectorVkPrecisionQualifiersOnYuvSamplers.cpp | 206 .minSampleShading = 1.0f, in CanHandlePrecisionQualifierWithYuvSampler()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_EXT_shader_object.adoc | 692 …minSampleShading = 1.0) whenever a shader reads from the SampleId or SamplePosition builtins. The … 696 Until such an extension is available, applications that need to specify a minSampleShading other th…
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/hardware/google/gfxstream/host/vulkan/ |
D | CompositorVk.cpp | 264 .minSampleShading = 1.0f, in setUpGraphicsPipeline()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | primsrast.adoc | 184 * pname:minSampleShading specifies a minimum fraction of sample shading if 215 * [[VUID-VkPipelineMultisampleStateCreateInfo-minSampleShading-00786]] 216 pname:minSampleShading must: be in the range [eq]#[0,1]# 2373 slink:VkPipelineMultisampleStateCreateInfo::pname:minSampleShading {times} 2382 instead of pname:minSampleShading. 2385 and a value of `1.0` will be used instead of pname:minSampleShading if it
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D | fragops.adoc | 891 pname:minSampleShading is 1.0, a fragment invocation must: only read from 893 Tile image access must: not be used if the value of pname:minSampleShading
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D | interfaces.adoc | 2234 pname:minSampleShading. 3954 considered enabled with a pname:minSampleShading value of 1.0. 4049 Shading>> is considered enabled with a pname:minSampleShading value of 1.0.
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D | features.adoc | 435 ename:VK_FALSE and the pname:minSampleShading member is ignored.
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/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/ |
D | vk_graphics_state.c | 722 ms->min_sample_shading = ms_info->minSampleShading; in vk_multisample_state_init()
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/hardware/google/gfxstream/common/vulkan/include/vulkan/ |
D | vulkansc_hash.hpp | 2784 VULKAN_HPP_HASH_COMBINE( seed, pipelineMultisampleStateCreateInfo.minSampleShading ); in operator ()()
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D | vulkan_hash.hpp | 4847 VULKAN_HPP_HASH_COMBINE( seed, pipelineMultisampleStateCreateInfo.minSampleShading ); in operator ()()
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/hardware/google/gfxstream/guest/vulkan_enc/ |
D | goldfish_vk_marshaling_guest.cpp | 2584 vkStream->write((float*)&forMarshaling->minSampleShading, sizeof(float)); in marshal_VkPipelineMultisampleStateCreateInfo() 2611 vkStream->read((float*)&forUnmarshaling->minSampleShading, sizeof(float)); in unmarshal_VkPipelineMultisampleStateCreateInfo()
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D | goldfish_vk_reserved_marshaling_guest.cpp | 1966 memcpy(*ptr, (float*)&forMarshaling->minSampleShading, sizeof(float)); in reservedmarshal_VkPipelineMultisampleStateCreateInfo()
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/hardware/google/gfxstream/host/vulkan/cereal/common/ |
D | goldfish_vk_marshaling.cpp | 2941 vkStream->write((float*)&forMarshaling->minSampleShading, sizeof(float)); in marshal_VkPipelineMultisampleStateCreateInfo() 2980 vkStream->read((float*)&forUnmarshaling->minSampleShading, sizeof(float)); in unmarshal_VkPipelineMultisampleStateCreateInfo()
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D | goldfish_vk_reserved_marshaling.cpp | 2260 memcpy((float*)&forUnmarshaling->minSampleShading, *ptr, sizeof(float)); in reservedunmarshal_VkPipelineMultisampleStateCreateInfo()
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/hardware/google/gfxstream/guest/mesa/include/vulkan/ |
D | vulkan_core.h | 3573 float minSampleShading; member
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