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Searched refs:minSampleShading (Results 1 – 18 of 18) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_extended_dynamic_state3.adoc36 `sampleShadingEnable` and `minSampleShading`?
39 - `sampleShadingEnable` and `minSampleShading` are required when compiling
DVK_QCOM_render_pass_shader_resolve.adoc74 pname:minSampleShading must: equal 0.0.
Dspirvenv.adoc1937 * [[VUID-{refpage}-minSampleShading-08731]]
1939 pname:minSampleShading is 1.0, the code:sample operand of any
1944 * [[VUID-{refpage}-minSampleShading-08732]]
1948 pname:minSampleShading must: be 1.0
/hardware/google/gfxstream/common/detector/
DGraphicsDetectorVkPrecisionQualifiersOnYuvSamplers.cpp206 .minSampleShading = 1.0f, in CanHandlePrecisionQualifierWithYuvSampler()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_shader_object.adoc692minSampleShading = 1.0) whenever a shader reads from the SampleId or SamplePosition builtins. The …
696 Until such an extension is available, applications that need to specify a minSampleShading other th…
/hardware/google/gfxstream/host/vulkan/
DCompositorVk.cpp264 .minSampleShading = 1.0f, in setUpGraphicsPipeline()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dprimsrast.adoc184 * pname:minSampleShading specifies a minimum fraction of sample shading if
215 * [[VUID-VkPipelineMultisampleStateCreateInfo-minSampleShading-00786]]
216 pname:minSampleShading must: be in the range [eq]#[0,1]#
2373 slink:VkPipelineMultisampleStateCreateInfo::pname:minSampleShading {times}
2382 instead of pname:minSampleShading.
2385 and a value of `1.0` will be used instead of pname:minSampleShading if it
Dfragops.adoc891 pname:minSampleShading is 1.0, a fragment invocation must: only read from
893 Tile image access must: not be used if the value of pname:minSampleShading
Dinterfaces.adoc2234 pname:minSampleShading.
3954 considered enabled with a pname:minSampleShading value of 1.0.
4049 Shading>> is considered enabled with a pname:minSampleShading value of 1.0.
Dfeatures.adoc435 ename:VK_FALSE and the pname:minSampleShading member is ignored.
/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_graphics_state.c722 ms->min_sample_shading = ms_info->minSampleShading; in vk_multisample_state_init()
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_hash.hpp2784 VULKAN_HPP_HASH_COMBINE( seed, pipelineMultisampleStateCreateInfo.minSampleShading ); in operator ()()
Dvulkan_hash.hpp4847 VULKAN_HPP_HASH_COMBINE( seed, pipelineMultisampleStateCreateInfo.minSampleShading ); in operator ()()
/hardware/google/gfxstream/guest/vulkan_enc/
Dgoldfish_vk_marshaling_guest.cpp2584 vkStream->write((float*)&forMarshaling->minSampleShading, sizeof(float)); in marshal_VkPipelineMultisampleStateCreateInfo()
2611 vkStream->read((float*)&forUnmarshaling->minSampleShading, sizeof(float)); in unmarshal_VkPipelineMultisampleStateCreateInfo()
Dgoldfish_vk_reserved_marshaling_guest.cpp1966 memcpy(*ptr, (float*)&forMarshaling->minSampleShading, sizeof(float)); in reservedmarshal_VkPipelineMultisampleStateCreateInfo()
/hardware/google/gfxstream/host/vulkan/cereal/common/
Dgoldfish_vk_marshaling.cpp2941 vkStream->write((float*)&forMarshaling->minSampleShading, sizeof(float)); in marshal_VkPipelineMultisampleStateCreateInfo()
2980 vkStream->read((float*)&forUnmarshaling->minSampleShading, sizeof(float)); in unmarshal_VkPipelineMultisampleStateCreateInfo()
Dgoldfish_vk_reserved_marshaling.cpp2260 memcpy((float*)&forUnmarshaling->minSampleShading, *ptr, sizeof(float)); in reservedunmarshal_VkPipelineMultisampleStateCreateInfo()
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h3573 float minSampleShading; member