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Searched refs:nameMapReverse (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DANGLEShaderParser.cpp136 nameMapReverse = std::move(other.nameMapReverse); in operator =()
158 nameMapReverse = other.nameMapReverse; in copyFromOther()
178 nameMapReverse.clear(); in clear()
295 linkInfo->nameMapReverse[elt.second] = elt.first; in getShaderLinkInfo()
DANGLEShaderParser.h42 std::map<std::string, std::string> nameMapReverse; member
DProgramData.cpp691 attachedShaders[i].linkInfo.nameMapReverse, driverName)) { in getDetranslatedName()