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Searched refs:needToSet (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/
DEmulatedEglWindowSurface.cpp127 const bool needToSet = prevContext != mDrawContext->getEGLContext() || in flushColorBuffer() local
129 if (needToSet) { in flushColorBuffer()
141 if (needToSet) { in flushColorBuffer()