Searched refs:norm (Results 1 – 12 of 12) sorted by relevance
/hardware/google/gfxstream/guest/mesa/src/util/format/ |
D | u_format_parse.py | 56 def __init__(self, type, norm, pure, size, name=''): argument 58 self.norm = norm 66 if self.norm: 80 …return self.type == other.type and self.norm == other.norm and self.pure == other.pure and self.si… 91 if self.norm: 107 if self.norm: 222 if channel.norm != ref_channel.norm: 241 if channel.norm != ref_channel.norm: 380 norm = True 385 norm = False [all …]
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D | u_format_pack.py | 199 if not type.norm: 243 if not type.norm: 307 assert src_channel.norm 317 assert dst_channel.norm 322 assert dst_channel.norm 329 assert src_channel.norm 349 src_norm = src_channel.norm 361 …if src_type == FLOAT and src_size == 32 and dst_channel.type == UNSIGNED and dst_channel.norm and … 369 if not src_norm and not dst_channel.norm: 373 if src_norm and dst_channel.norm: [all …]
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D | u_format_table.py | 174 …%s, %u, %u}%s\t/* %s = %s */" % (type_map[channel.type], bool_map(channel.norm), bool_map(channel.…
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/hardware/interfaces/sensors/common/vts/utils/include/sensors-vts-utils/ |
D | SensorEventsChecker.h | 59 float norm = std::sqrt(v.x * v.x + v.y * v.y + v.z * v.z); in checkEvent() local 60 if (norm < mLowerLimit || norm > mUpperLimit) { in checkEvent() 65 << " has norm " << norm << ", which is beyond range" in checkEvent()
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/hardware/google/gfxstream/host/vulkan/emulated_textures/ |
D | README.md | 5 For example, support for ASTC and ETC2 texture formats is the norm on mobile GPUs but is non-existe…
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/hardware/google/gfxstream/third-party/glm/include/glm/gtc/ |
D | noise.inl | 47 …tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(g00, g00), dot(g01, g01), dot(g10, g10), … local 48 g00 *= norm.x; 49 g01 *= norm.y; 50 g10 *= norm.z; 51 g11 *= norm.w; 369 …tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(g00, g00), dot(g01, g01), dot(g10, g10), … local 370 g00 *= norm.x; 371 g01 *= norm.y; 372 g10 *= norm.z; 373 g11 *= norm.w; [all …]
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/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | norm.inl | 2 /// @file glm/gtx/norm.inl
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_HUAWEI_cluster_culling_shader.adoc | 213 … desc.sphere.radius) && isFrontFaceVisible(desc.sphere.center, desc.sphere.radius, desc.cone.norm
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/hardware/interfaces/renderscript/1.0/default/ |
D | Context.h | 86 Return<Element> elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size) override;
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D | Context.cpp | 386 Return<Element> Context::elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size) { in elementCreate() argument 389 bool _norm = norm; in elementCreate()
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/hardware/interfaces/renderscript/1.0/ |
D | IContext.hal | 597 * @param norm Flag for normalization 602 elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size)
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/hardware/interfaces/sensors/1.0/ |
D | types.hal | 1120 * float: gravitational acceleration norm in m/s^2.
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