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Searched refs:numCompressedFormats (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp1832 int numCompressedFormats = 0; in initCapsLocked() local
1833 s_glDispatch.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedFormats); in initCapsLocked()
1834 if (numCompressedFormats > 0) { in initCapsLocked()
1844 std::vector<GLint> formats(numCompressedFormats); in initCapsLocked()
1847 for (int i = 0; i < numCompressedFormats; ++i) { in initCapsLocked()