Searched refs:numPasses (Results 1 – 5 of 5) sorted by relevance
170 uint32_t numPasses;175 &numPasses);265 for (uint32_t counterPass = 0; counterPass < numPasses; counterPass++) {
124 int numPasses = m_type == NamedObjectType::SHADER_OR_PROGRAM in postLoadRestore() local126 for (int pass = 0; pass < numPasses; pass ++) { in postLoadRestore()
8995 uint32_t numPasses; in getQueueFamilyPerformanceQueryPassesKHR() local8996 …ret_cast<const VkQueryPoolPerformanceCreateInfoKHR *>( &performanceQueryCreateInfo ), &numPasses ); in getQueueFamilyPerformanceQueryPassesKHR()8999 return numPasses; in getQueueFamilyPerformanceQueryPassesKHR()
7055 uint32_t numPasses; in getQueueFamilyPerformanceQueryPassesKHR() local7056 …ret_cast<const VkQueryPoolPerformanceCreateInfoKHR *>( &performanceQueryCreateInfo ), &numPasses ); in getQueueFamilyPerformanceQueryPassesKHR()7059 return numPasses; in getQueueFamilyPerformanceQueryPassesKHR()
15138 uint32_t numPasses; in getQueueFamilyPerformanceQueryPassesKHR() local15139 …ret_cast<const VkQueryPoolPerformanceCreateInfoKHR *>( &performanceQueryCreateInfo ), &numPasses ); in getQueueFamilyPerformanceQueryPassesKHR()15142 return numPasses; in getQueueFamilyPerformanceQueryPassesKHR()