Searched refs:overlays (Results 1 – 5 of 5) sorted by relevance
74 * Updates 3d overlays in scene.78 * parking sensor distance indicators or overlays for objects in scene.86 * @param overlaysData Object with shared memory containing overlays to add/update in the96 * surface, these 3d points can then be used to set overlays using the updateOverlays() for
33 * coverage. Mapping information can be used for doing overlays of objects in 3d space
320 * Structure containing the overlays data in shared memory.342 * The order of overlays must match the order as specified in the overlaysMemoryDesc.
130 to take displays, overlays, or modes as their first parameter, they must be168 15) Should min and max scaling factor capabilities of overlays be exposed?283 refer to them as "`planes`" rather than "`overlays`" to make it284 slightly clearer that even a display with no "`overlays`" still has at
246 struct _XkbOverlay *overlays; member