Searched refs:p01 (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/third-party/astc-encoder/Source/ |
D | astcenc_find_best_partitioning.cpp | 275 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch3() local 292 int v1 = astc::min(s2, s3) + p01; in partition_mismatch3() 314 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch4() local 341 int v1 = p01 + astc::min(p10 + mx23, p12 + mx03, p13 + mx02); in partition_mismatch4()
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D | tinyexr.h | 8080 unsigned short *p01 = px + ox1; in wav2Encode() local 8089 wenc14(*px, *p01, i00, i01); in wav2Encode() 8092 wenc14(i01, i11, *p01, *p11); in wav2Encode() 8094 wenc16(*px, *p01, i00, i01); in wav2Encode() 8097 wenc16(i01, i11, *p01, *p11); in wav2Encode() 8126 unsigned short *p01 = px + ox1; in wav2Encode() local 8129 wenc14(*px, *p01, i00, *p01); in wav2Encode() 8131 wenc16(*px, *p01, i00, *p01); in wav2Encode() 8199 unsigned short *p01 = px + ox1; in wav2Decode() local 8209 wdec14(*p01, *p11, i01, i11); in wav2Decode() [all …]
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | Astc.comp | 852 uvec2 p01 = uvec2(weightGrid[(v0 + 1) * dd], weightGrid[(v0 + 1) * dd + 1]); 860 uvec2 i = (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4;
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