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Searched refs:p_context (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.h539 void destroyEmulatedEglContext(HandleType p_context);
584 gl::EmulatedEglContextPtr getContext_locked(HandleType p_context);
644 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
DFrameBuffer.cpp3398 EmulatedEglContextPtr FrameBuffer::getContext_locked(HandleType p_context) { in getContext_locked() argument
3399 return android::base::findOrDefault(m_contexts, p_context); in getContext_locked()
3647 bool FrameBuffer::bindContext(HandleType p_context, HandleType p_drawSurface, in bindContext() argument
3661 if (p_context || p_drawSurface || p_readSurface) { in bindContext()
3662 ctx = getContext_locked(p_context); in bindContext()