Searched refs:p_width (Results 1 – 5 of 5) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | EmulatedEglWindowSurface.cpp | 53 int p_width, in create() argument 60 if (!surface->resize(p_width, p_height)) { in create() 149 bool EmulatedEglWindowSurface::resize(unsigned int p_width, unsigned int p_height) in resize() argument 151 if (mSurface && mWidth == p_width && mHeight == p_height) { in resize() 181 EGL_WIDTH, (EGLint) p_width, EGL_HEIGHT, (EGLint) p_height, EGL_NONE, in resize() 192 mWidth = p_width; in resize()
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D | EmulatedEglWindowSurface.h | 113 bool resize(unsigned int p_width, unsigned int p_height);
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D | ColorBufferGl.cpp | 214 std::unique_ptr<ColorBufferGl> ColorBufferGl::create(EGLDisplay p_display, int p_width, in create() argument 233 const unsigned long bufsize = ((unsigned long)bytesPerPixel) * p_width in create() 238 new ColorBufferGl(p_display, hndl, p_width, p_height, helper, textureDraw)}; in create() 262 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create() 281 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create() 303 cb->m_resizer = new TextureResize(p_width, p_height); in create() 310 … new YUVConverter(p_width, p_height, cb->m_frameworkFormat, cb->m_yuv420888ToNv21)); in create()
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/hardware/google/gfxstream/host/ |
D | FrameBuffer.h | 200 HandleType createColorBuffer(int p_width, int p_height, 206 void createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat, 545 HandleType createEmulatedEglWindowSurface(int p_config, int p_width, int p_height); 675 FrameBuffer(int p_width, int p_height, gfxstream::host::FeatureSet features, bool useSubWindow); 705 HandleType createColorBufferWithHandleLocked(int p_width, int p_height, GLenum p_internalFormat,
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D | FrameBuffer.cpp | 559 FrameBuffer::FrameBuffer(int p_width, int p_height, gfxstream::host::FeatureSet features, bool useS… in FrameBuffer() argument 561 m_framebufferWidth(p_width), in FrameBuffer() 563 m_windowWidth(p_width), in FrameBuffer() 578 mDisplayConfigs[0] = {p_width, p_height, 160, 160}; 1132 HandleType FrameBuffer::createColorBuffer(int p_width, in createColorBuffer() argument 1141 return createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBuffer() 1145 void FrameBuffer::createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat, in createColorBufferWithHandle() argument 1162 createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBufferWithHandle() 1167 HandleType FrameBuffer::createColorBufferWithHandleLocked(int p_width, int p_height, in createColorBufferWithHandleLocked() argument 1172 ColorBuffer::create(m_emulationGl.get(), m_emulationVk, p_width, p_height, p_internalFormat, in createColorBufferWithHandleLocked() [all …]
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