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Searched refs:prefersLocalInvocationVertexOutput (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_mesh_shader.adoc227 VkBool32 prefersLocalInvocationVertexOutput;
270 …* If `prefersLocalInvocationVertexOutput` is `VK_TRUE`, the implementation will perform best when …
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dlimits.adoc1935 * [[limits-prefersLocalInvocationVertexOutput]]
1936 pname:prefersLocalInvocationVertexOutput specifies whether writes to the
4653 … | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:prefersLocalInvocationVertexOutput
5111 | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:prefersLocalInvocationVertexOutput |…
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h18039 VkBool32 prefersLocalInvocationVertexOutput; member
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkan_hash.hpp8802 …HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput ); in operator ()()