Searched refs:prevFboBinding (Results 1 – 1 of 1) sorted by relevance
356 GLuint prevFboBinding; in separateDepthStencilWorkaround() local365 gl.glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, (GLint*)&prevFboBinding); in separateDepthStencilWorkaround()378 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in separateDepthStencilWorkaround()490 GLuint prevFboBinding; in refreshSeparateDepthStencilAttachmentState() local491 gl.glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, (GLint*)&prevFboBinding); in refreshSeparateDepthStencilAttachmentState()511 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in refreshSeparateDepthStencilAttachmentState()