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Searched refs:prevTex (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DSaveableTexture.cpp607 GLint prevTex = 0; in onSave() local
623 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in onSave()
626 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &prevTex); in onSave()
629 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_3D, &prevTex); in onSave()
632 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY, &prevTex); in onSave()
820 dispatcher.glBindTexture(m_target, prevTex); in onSave()
884 GLint prevTex = 0; in restore() local
887 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in restore()
890 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &prevTex); in restore()
893 dispatcher.glGetIntegerv(GL_TEXTURE_BINDING_3D, &prevTex); in restore()
[all …]
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp2483 GLint prevTex; in glGetRenderbufferParameterivOES() local
2484 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in glGetRenderbufferParameterivOES()
2490 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameterivOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp2648 GLint prevTex; in glGetRenderbufferParameteriv() local
2649 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in glGetRenderbufferParameteriv()
2655 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameteriv()