Searched refs:prevViewport (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | SaveableTexture.cpp | 340 GLint prevViewport[4] = { 0, 0, 0, 0 }; member 356 gl.glGetIntegerv(GL_VIEWPORT, prevViewport); in setupFbo() 368 gl.glViewport(prevViewport[0], prevViewport[1], prevViewport[2], prevViewport[3]); in teardownFbo()
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D | GLEScontext.cpp | 2962 GLint prevViewport[4]; in blitFromReadBufferToTextureFlipped() local 2963 getViewport(prevViewport); in blitFromReadBufferToTextureFlipped() 3059 gl.glViewport(prevViewport[0], prevViewport[1], in blitFromReadBufferToTextureFlipped() 3060 prevViewport[2], prevViewport[3]); in blitFromReadBufferToTextureFlipped() 3084 GLint prevViewport[4]; in blitFromReadBufferToEGLImage() local 3085 getViewport(prevViewport); in blitFromReadBufferToEGLImage() 3185 gl.glViewport(prevViewport[0], prevViewport[1], in blitFromReadBufferToEGLImage() 3186 prevViewport[2], prevViewport[3]); in blitFromReadBufferToEGLImage()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 3745 GLint prevViewport[4]; in glGetTexImage() local 3751 gl.glGetIntegerv(GL_VIEWPORT, prevViewport); in glGetTexImage() 3838 gl.glViewport(prevViewport[0], prevViewport[1], prevViewport[2], prevViewport[3]); in glGetTexImage()
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