Searched refs:programIsShaderOrProgram (Results 1 – 1 of 1) sorted by relevance
2164 bool programIsShaderOrProgram = ctx->m_shared->isShaderOrProgramObject(program); in s_glAttachShader() local2169 SET_ERROR_IF(!programIsShaderOrProgram, GL_INVALID_VALUE); in s_glAttachShader()2182 bool programIsShaderOrProgram = ctx->m_shared->isShaderOrProgramObject(program); in s_glDetachShader() local2187 SET_ERROR_IF(!programIsShaderOrProgram, GL_INVALID_VALUE); in s_glDetachShader()