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/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dastcenc_ideal_endpoints_and_weights.cpp1141 float rdet = 1.0f / (DT * X + mZYP * P); in compute_rgbo_vector() local
1148 vfloat4 vect = rgbq_sum * rdet; in compute_rgbo_vector()