Searched refs:readFboBinding (Results 1 – 1 of 1) sorted by relevance
2782 GLuint readFboBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER); in getReadBufferSamples() local2783 bool defaultFboReadBufferBound = readFboBinding == 0; in getReadBufferSamples()2787 FramebufferData* fbData = (FramebufferData*)(getFBODataPtr(readFboBinding).get()); in getReadBufferSamples()2793 GLuint readFboBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER); in getReadBufferInternalFormat() local2794 bool defaultFboReadBufferBound = readFboBinding == 0; in getReadBufferInternalFormat()2798 FramebufferData* fbData = (FramebufferData*)(getFBODataPtr(readFboBinding).get()); in getReadBufferInternalFormat()2804 GLuint readFboBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER); in getReadBufferDimensions() local2805 bool defaultFboReadBufferBound = readFboBinding == 0; in getReadBufferDimensions()2810 FramebufferData* fbData = (FramebufferData*)(getFBODataPtr(readFboBinding).get()); in getReadBufferDimensions()3041 GLuint readFboBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER); in blitFromReadBufferToTextureFlipped() local[all …]