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Searched refs:recording (Results 1 – 25 of 52) sorted by relevance

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/hardware/interfaces/camera/device/1.0/
DICameraDevice.hal203 * release video recording frames sent out by the cameral HAL before and
205 * clients must not modify/access any video recording frame after calling
243 * buffers sent out via CAMERA_MSG_VIDEO_FRAME for a recording session. If
280 * responsibility to manage the life-cycle of the video recording frames,
281 * and the client must not modify/access any video recording frames.
288 * Stop a previously started recording.
293 * Returns true if recording is enabled.
295 * @return enabled True if recording is currently active.
303 * It is camera HAL client's responsibility to release video recording
307 * responsibility to manage the life-cycle of the video recording frames.
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DICameraDeviceCallback.hal102 * recording. The HAL must not mix use of this method with handleCallbackTimestamp in one
103 * recording session (between startRecording and stopRecording)
Dtypes.hal145 * Configure an explicit format to use for video recording metadata mode.
151 * INVALID_OPERATION error if it is sent after video recording is started,
278 * Used by camera framework to send a batch of recording frames back to camera HAL.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_fragment_density_map2.adoc42 between flink:vkCmdBeginRenderPass during recording and
46 This can introduce large latency for certain use cases between recording the
81 // while recording commandBuffer ...
DVK_EXT_nested_command_buffer.adoc21 recording a secondary command buffer.
39 recording this command in a secondary command buffer unless this extension
DVK_EXT_shader_object.adoc122 Later, during command buffer recording, bind the linked shaders and draw.
126 // Command buffer in the recording state
294 Later, during command buffer recording, bind the linked shaders in different
299 // Command buffer in the recording state
DVK_NV_low_latency2.adoc23 recording of new frames to reduce the latency between input sampling and
DVK_KHR_video_decode_queue.adoc30 command buffer command that allows recording video decode operations against
DVK_KHR_video_queue.adoc36 that enable recording video coding operations against a video session.
DVK_NV_inherited_viewport_scissor.adoc60 recording, and requiring the specified depth values to match the inherited
DVK_EXT_fragment_density_map.adoc156 // Start recording render pass in command buffer
DVK_KHR_video_encode_queue.adoc36 command buffer command that allows recording video encode operations against
DVK_EXT_debug_marker.adoc23 Vulkan objects, as well as additional commands for recording annotations of
DVK_KHR_performance_query.adoc99 requiring re-recording of command buffers when multiple counter passes are
DVK_EXT_device_memory_report.adoc154 recording, and a callback would be really useful to understand where and
/hardware/interfaces/tv/tuner/1.0/
DIDvr.hal54 * Attach one filter to DVR interface for recording.
68 * Detach one filter from the DVR's recording.
71 * recording.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dcmdbuffers.adoc32 When a command buffer begins recording, all state in that command buffer is
70 buffers) back to this state from any of the executable, recording or
72 Command buffers in the initial state can: only be moved to the recording
77 Once a command buffer is in the recording state, ftext:vkCmd* commands
80 flink:vkEndCommandBuffer ends the recording of a command buffer, and
81 moves it from the recording state to the _executable state_.
152 That includes use via recording commands on any command buffers allocated
460 Subsequent recording operations into command buffers will reuse this memory
523 is in the <<commandbuffers-lifecycle, recording or executable state>> and
599 is in the <<commandbuffers-lifecycle, recording or executable state>> and
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Dvideo_encode_extensions.adoc8 Before the application can start recording Vulkan command buffers for the
55 objects>> for use across command buffer recording operations, if
65 The recording of Video Encode Commands against a Vulkan Command Buffer
68 . flink:vkCmdBeginVideoCodingKHR starts the recording of one or more Video
85 . flink:vkCmdEndVideoCodingKHR signals the end of the recording of the
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_KHR_performance_query/
Dqueuefamily.adoc174 specifies that recording the counter may: have a noticeable performance
177 specifies that concurrently recording the counter while other submitted
178 command buffers are running may: impact the accuracy of the recording.
/hardware/interfaces/media/omx/1.0/
DIOmx.hal72 * Create an input surface for recording.
/hardware/qcom/camera/msm8998/QCamera2/stack/mm-camera-test/src/
Dmm_qcamera_dual_test.c71 uint16_t recording; member
838 for (m = 0; m < params.recording; m++) { in back_thread()
995 bparams.recording= 5; in mm_app_dtc_10()
1032 bparams.recording= 5; in mm_app_dtc_11()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_graphics_pipeline_library.adoc20 dynamic compilation and patching shaders implicitly when recording draw
71 will end up doing implicit work at command recording time, leading
147 is comparable to recording a command in a command buffer, such that
148 applications can link pipelines on demand while recording commands.
646 link pipelines on demand when recording draw calls.
654 linking should be comparable to recording commands in a command buffer.
DVK_EXT_swapchain_maintenance1.adoc163 acquired, or recording command buffers using those swapchain images.
279 been returned by `vkAcquireNextImageKHR`; this includes recording commands
DVK_EXT_dynamic_rendering_unused_attachments.adoc58 …pNext chain of VkCommandBufferBeginInfo::pInheritanceInfo used to begin recording each element of …
DVK_KHR_dynamic_rendering.adoc176 However, an alternative method of recording commands across multiple command buffers is also provid…
207 …KHR` and `VK_RENDERING_RESUMING_BIT_KHR` allow an alternative method of recording across multiple …

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