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Searched refs:resetStatus (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/
DEmulatedEglWindowSurface.cpp115 GLenum resetStatus = s_gles2.glGetGraphicsResetStatusEXT(); in flushColorBuffer() local
116 if (resetStatus != GL_NO_ERROR) { in flushColorBuffer()
119 std::hex << resetStatus; in flushColorBuffer()