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Searched refs:resolvedPath (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/audio/aidl/default/
DEffectConfig.cpp94 bool EffectConfig::resolveLibrary(const std::string& path, std::string* resolvedPath) { in resolveLibrary() argument
104 *resolvedPath = std::move(candidatePath); in resolveLibrary()
116 *resolvedPath = std::move(candidatePath); in resolveLibrary()
129 std::string resolvedPath; in parseLibrary() local
130 if (!resolveLibrary(path, &resolvedPath)) { in parseLibrary()
134 mLibraryMap[name] = resolvedPath; in parseLibrary()
135 LOG(DEBUG) << __func__ << " " << name << " : " << resolvedPath; in parseLibrary()
/hardware/interfaces/audio/aidl/default/include/effectFactory-impl/
DEffectConfig.h110 bool resolveLibrary(const std::string& path, std::string* resolvedPath);