Searched refs:returnLength (Results 1 – 1 of 1) sorted by relevance
2752 GLsizei returnLength=0; in glGetProgramInfoLog() local2754 returnLength = bufsize-1 < logLength ? bufsize-1 : logLength; in glGetProgramInfoLog()2755 strncpy(infolog,programData->getInfoLog(),returnLength+1); in glGetProgramInfoLog()2756 infolog[returnLength] = '\0'; in glGetProgramInfoLog()2759 *length = returnLength; in glGetProgramInfoLog()2823 GLsizei returnLength=0; in glGetShaderInfoLog() local2825 returnLength = bufsize-1 <logLength ? bufsize-1 : logLength; in glGetShaderInfoLog()2826 strncpy(infolog,sp->getInfoLog(),returnLength+1); in glGetShaderInfoLog()2827 infolog[returnLength] = '\0'; in glGetShaderInfoLog()2830 *length = returnLength; in glGetShaderInfoLog()[all …]