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Searched refs:s_glGetAttachedShaders (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/gles2_dec/
DGLESv2Decoder.h181 …static void gles2_APIENTRY s_glGetAttachedShaders(void* self, GLuint program, GLsizei maxcount, GL…
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.h317 static void s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount,
DGL2Encoder.cpp2092 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders() function in GL2Encoder