Searched refs:s_glGetIntegerv (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | GLEncoder.h | 117 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
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D | GLEncoder.cpp | 76 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() function in GLEncoder
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 783 void GL2Encoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() function in GL2Encoder 1075 s_glGetIntegerv(ctx, param, &res); in s_glGetFloatv() 1139 s_glGetIntegerv(ctx, param, &res); in s_glGetBooleanv() 2651 ctx->s_glGetIntegerv(ctx, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES, &tex_buffer_offset_align); in validateTexBufferRange() 3687 ctx->s_glGetIntegerv(ctx, GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &ssbo_offset_align); in s_glBindBufferRange() 3693 ctx->s_glGetIntegerv(ctx, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &ubo_offset_align); in s_glBindBufferRange()
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D | GL2Encoder.h | 250 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
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