Searched refs:s_glShaderType2ShaderType (Results 1 – 1 of 1) sorted by relevance
52 static int s_glShaderType2ShaderType(GLenum type) { in s_glShaderType2ShaderType() function661 return attachedShaders[s_glShaderType2ShaderType(type)].localName; in getAttachedShader()701 AttachedShader& s = attachedShaders[s_glShaderType2ShaderType(type)]; in attachShader()