Home
last modified time | relevance | path

Searched refs:scene (Results 1 – 25 of 33) sorted by relevance

12

/hardware/interfaces/automotive/sv/1.0/
DISurroundView3dSession.hal74 * Updates 3d overlays in scene.
76 * updateOverlays() provides a way to set a 3d overlay object in the scene. An overlay is an
77 * 3d object in the scene which can be a visual indicator to provide additional information eg.
78 * parking sensor distance indicators or overlays for objects in scene.
82 * When an overlay with a new Id is passed, a new overlay is added to the scene.
84 * If the overlay data is empty, the overlay is removed from the scene.
87 * scene. Refer to OverlaysData structure for layout in shared memory.
97 * the detected objects in the scene.
/hardware/interfaces/camera/metadata/3.5/
Dtypes.hal40 … * <p>The list of extended scene modes for ANDROID_CONTROL_EXTENDED_SCENE_MODE that are supported
41 * by this camera device, and each extended scene mode's maximum streaming (non-stall) size
58 * <p>Whether extended scene mode is enabled for a particular capture request.</p>
/hardware/google/graphics/common/include/displaycolor/
Ddisplaycolor.h452 virtual int Update(const DisplayType display, const DisplayScene &scene) = 0;
453 virtual int Update(const int64_t display, const DisplayScene &scene) = 0;
465 virtual int UpdatePresent(const DisplayType display, const DisplayScene &scene) = 0;
466 virtual int UpdatePresent(const int64_t display, const DisplayScene &scene) = 0;
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_pipeline_library_group_handles.adoc21 …the relevant materials that are active in a scene, a ray tracing pipeline can be linked that suits…
108 // Loading screen, we need some more material in next scene, link them in now incrementally.
DVK_HUAWEI_invocation_mask.adoc16 For example, the scene only have a few regions to reflect.
DVK_HUAWEI_cluster_culling_shader.adoc13 When drawing a scene with a massive amount of geometry, it is necessary to remove the invisible geo…
15 …nd rendering into two passes. First, the culling pass processes the whole scene and updates the MD…
Dtemplate.adoc29 . Setting the scene
DVK_EXT_external_memory_acquire_unmodified.adoc178 - **h**. Application's Vulkan samples the image during full-scene composition.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_HUAWEI_invocation_mask.adoc26 For example, the scene only have a few regions to reflect.
DVK_NV_representative_fragment_test.adoc33 scene.
69 repeatable if you draw the same scene over and over again?
DVK_KHR_fragment_shading_rate.adoc52 of detail are needed in some parts of a scene compared to others.
DVK_EXT_opacity_micromap.adoc24 When adding adding transparency to a ray traced scene, an application can
DVK_QCOM_render_pass_transform.adoc29 rotation is required so that the "`up`" direction of the rendered scene
Dinvariance.adoc36 double-buffered scene is redrawn.
/hardware/qcom/camera/msm8998/QCamera2/HAL/
DQCameraParametersIntf.h152 int32_t setSelectedScene(cam_scene_mode_type scene);
197 const char *getASDStateString(cam_auto_scene_t scene);
DQCameraParametersIntf.cpp503 int32_t QCameraParametersIntf::setSelectedScene(cam_scene_mode_type scene) in setSelectedScene() argument
507 return mImpl->setSelectedScene(scene); in setSelectedScene()
791 const char * QCameraParametersIntf::getASDStateString(cam_auto_scene_t scene) in getASDStateString() argument
795 return mImpl->getASDStateString(scene); in getASDStateString()
DQCameraParameters.h719 int32_t setSelectedScene(cam_scene_mode_type scene);
770 const char *getASDStateString(cam_auto_scene_t scene);
DQCamera2HWI.h421 int32_t processSceneData(cam_scene_mode_type scene);
DQCamera2HWICallbacks.cpp328 IF_META_AVAILABLE(cam_scene_mode_type, scene, CAM_INTF_META_CURRENT_SCENE, pMetaData) { in selectScene()
329 if ((*scene == selectedScene) && in selectScene()
/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedCameraDeviceInfo.cpp409 SceneOverride scene(overrides_entry.data.u8[i * 3], in InitializeControlSceneDefaults() local
412 if (available_ae_modes_.find(scene.ae_mode) == available_ae_modes_.end()) { in InitializeControlSceneDefaults()
414 scene.ae_mode); in InitializeControlSceneDefaults()
417 if (available_awb_modes_.find(scene.awb_mode) == in InitializeControlSceneDefaults()
420 scene.awb_mode); in InitializeControlSceneDefaults()
423 if (available_af_modes_.find(scene.af_mode) == available_af_modes_.end()) { in InitializeControlSceneDefaults()
425 scene.af_mode); in InitializeControlSceneDefaults()
428 scene_overrides_.emplace(entry.data.u8[i], scene); in InitializeControlSceneDefaults()
/hardware/qcom/camera/msm8998/QCamera2/stack/mm-camera-test/src/
Dmm_qcamera_app.c1651 int setScene(mm_camera_test_obj_t *test_obj, cam_scene_mode_type scene) in setScene() argument
1662 CAM_INTF_PARM_BESTSHOT_MODE, scene)) { in setScene()
1674 LOGE("Scene set to: %d", (int)scene); in setScene()
2225 cam_scene_mode_type scene = *(( int * )in_data); in mm_camera_lib_send_command() local
2226 rc = setScene(&handle->test_obj, scene); in mm_camera_lib_send_command()
/hardware/interfaces/camera/metadata/3.3/
Dtypes.hal65 * <p>Whether a significant scene change is detected within the currently-set AF
/hardware/interfaces/camera/metadata/3.2/
Dtypes.hal308 * <p>Control for which scene mode is currently active.</p>
384 * <p>List of scene modes for ANDROID_CONTROL_SCENE_MODE that are supported by this camera
426 * settings to use with each available scene mode.</p>
759 * <p>The range of scene distances that are in
1169 * <p>The standard reference illuminant used as the scene light source when
1182 * <p>The standard reference illuminant used as the scene light source when
1591 * <p>The camera device estimated scene illumination lighting
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
DVK_EXT_debug_marker.adoc18 describes how to associate logical elements of the scene with commands in
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_optical_flow/
Doptical_flow.adoc553 temporal correlation (e.g. a scene change, independent successive frame

12