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Searched refs:sendVertexAttributes (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1322 void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei pri… in sendVertexAttributes() function in GL2Encoder
1471 ctx->sendVertexAttributes(first, count, true); in s_glDrawArrays()
1556 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true); in s_glDrawElements()
1589 ctx->sendVertexAttributes(first, count, true); in s_glDrawArraysNullAEMU()
1677 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true); in s_glDrawElementsNullAEMU()
4718 ctx->sendVertexAttributes(first, count, true, primcount); in s_glDrawArraysInstanced()
4721 ctx->sendVertexAttributes(0, count, false, primcount); in s_glDrawArraysInstanced()
4788 ctx->sendVertexAttributes(0, maxIndex + 1, false, primcount); in s_glDrawElementsInstanced()
4805 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true, primcount); in s_glDrawElementsInstanced()
4887 ctx->sendVertexAttributes(0, maxIndex + 1, false); in s_glDrawRangeElements()
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DGL2Encoder.h186 …void sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount = 0);
/hardware/google/gfxstream/codegen/gles2/
Dgles2.in231 ## Before anything else, move GL calls out of sendVertexAttributes() in encoder,