Searched refs:sendVertexAttributes (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 1322 void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei pri… in sendVertexAttributes() function in GL2Encoder 1471 ctx->sendVertexAttributes(first, count, true); in s_glDrawArrays() 1556 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true); in s_glDrawElements() 1589 ctx->sendVertexAttributes(first, count, true); in s_glDrawArraysNullAEMU() 1677 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true); in s_glDrawElementsNullAEMU() 4718 ctx->sendVertexAttributes(first, count, true, primcount); in s_glDrawArraysInstanced() 4721 ctx->sendVertexAttributes(0, count, false, primcount); in s_glDrawArraysInstanced() 4788 ctx->sendVertexAttributes(0, maxIndex + 1, false, primcount); in s_glDrawElementsInstanced() 4805 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true, primcount); in s_glDrawElementsInstanced() 4887 ctx->sendVertexAttributes(0, maxIndex + 1, false); in s_glDrawRangeElements() [all …]
|
D | GL2Encoder.h | 186 …void sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount = 0);
|
/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 231 ## Before anything else, move GL calls out of sendVertexAttributes() in encoder,
|