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Searched refs:separateDepthStencilWorkaround (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DFramebufferData.h107 void separateDepthStencilWorkaround(class GLEScontext* ctx);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp341 void FramebufferData::separateDepthStencilWorkaround(GLEScontext* ctx) { in separateDepthStencilWorkaround() function in FramebufferData
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp665 fbObj->separateDepthStencilWorkaround(ctx); in sUpdateFboEmulation()