Searched refs:setMipmapLevelAtLeast (Results 1 – 7 of 7) sorted by relevance
142 void TextureData::setMipmapLevelAtLeast(unsigned int level) { in setMipmapLevelAtLeast() function in TextureData143 m_saveableTexture->setMipmapLevelAtLeast(level); in setMipmapLevelAtLeast()
1077 void SaveableTexture::setMipmapLevelAtLeast(unsigned int level) { in setMipmapLevelAtLeast() function in SaveableTexture
92 void setMipmapLevelAtLeast(unsigned int level);
83 void setMipmapLevelAtLeast(unsigned int level);
683 texData->setMipmapLevelAtLeast(maxMipmapLevel(width, height)); in s_glInitTexImage2D()685 texData->setMipmapLevelAtLeast( in s_glInitTexImage2D()772 texData->setMipmapLevelAtLeast(level); in glCompressedTexSubImage2D()2014 texData->setMipmapLevelAtLeast(maxMipmapLevel(texData->width, in handleMipmapGeneration()2154 texData->setMipmapLevelAtLeast(level); in glTexSubImage2D()2797 texData->setMipmapLevelAtLeast(maxMipmapLevel(texData->width, in glGenerateMipmapOES()
1010 texData->setMipmapLevelAtLeast(static_cast<unsigned int>(level)); in s_glInitTexImage2D()1068 texData->setMipmapLevelAtLeast(static_cast<unsigned int>(level)); in s_glInitTexImage3D()1843 texData->setMipmapLevelAtLeast(maxMipmapLevel(texData->width, in glGenerateMipmap()3900 texData->setMipmapLevelAtLeast(level); in glTexSubImage2D()
1100 texData->setMipmapLevelAtLeast(level); in glTexSubImage3D()