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Searched refs:setNativeTextureDecompressionEnabled (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglDisplay.h153 void setNativeTextureDecompressionEnabled(bool enabled);
DEglDisplay.cpp710 void EglDisplay::setNativeTextureDecompressionEnabled(bool enabled) { in setNativeTextureDecompressionEnabled() function in EglDisplay
DEglImp.cpp1664 dpy->setNativeTextureDecompressionEnabled(enabled == EGL_TRUE); in eglSetNativeTextureDecompressionEnabledANDROID()