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Searched refs:setSaveableTexture (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h79 void setSaveableTexture(SaveableTexturePtr&& saveableTexture);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp90 void TextureData::setSaveableTexture(SaveableTexturePtr&& saveableTexture) { in setSaveableTexture() function in TextureData
DObjectNameSpace.cpp64 texData->setSaveableTexture(std::move(saveableTexture)); in NameSpace()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp2226 texData->setSaveableTexture( in glEGLImageTargetTexture2DOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp4323 texData->setSaveableTexture( in glEGLImageTargetTexture2DOES()