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Searched refs:shade_illum_xyz (Results 1 – 1 of 1) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp268 float shade_illum_xyz[3] = {kClearNightXYZ[0], kClearNightXYZ[1], in CalculateScene() local
271 shade_illum_xyz[0] += (hour_ < kSunOverhead) ? sun_xyz[0] : sun_shade_xyz[0]; in CalculateScene()
272 shade_illum_xyz[1] += (hour_ < kSunOverhead) ? sun_xyz[1] : sun_shade_xyz[1]; in CalculateScene()
273 shade_illum_xyz[2] += (hour_ < kSunOverhead) ? sun_xyz[2] : sun_shade_xyz[2]; in CalculateScene()
278 shade_illum_xyz[0] += in CalculateScene()
280 shade_illum_xyz[1] += in CalculateScene()
282 shade_illum_xyz[2] += in CalculateScene()
287 ALOGV("Shade XYZ: %f, %f, %f", shade_illum_xyz[0], shade_illum_xyz[1], in CalculateScene()
288 shade_illum_xyz[2]); in CalculateScene()
306 mat_xyz[0] *= shade_illum_xyz[0]; in CalculateScene()
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