Searched refs:shaderBufferFloat16AtomicMinMax (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | spirvenv.adoc | 904 <<features-shaderBufferFloat16AtomicMinMax, 906 <<features-shaderBufferFloat16AtomicMinMax, 908 <<features-shaderBufferFloat16AtomicMinMax, 909 pname:shaderBufferFloat16AtomicMinMax>>, or 925 <<features-shaderBufferFloat16AtomicMinMax, 927 <<features-shaderBufferFloat16AtomicMinMax, 929 <<features-shaderBufferFloat16AtomicMinMax, 1431 <<features-shaderBufferFloat16AtomicMinMax, 1432 pname:shaderBufferFloat16AtomicMinMax>>, or
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | features.adoc | 1369 * [[features-shaderBufferFloat16AtomicMinMax]] 1370 pname:shaderBufferFloat16AtomicMinMax indicates whether shaders can:
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/hardware/google/gfxstream/guest/mesa/include/vulkan/ |
D | vulkan_core.h | 14237 VkBool32 shaderBufferFloat16AtomicMinMax; member
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/hardware/google/gfxstream/common/vulkan/include/vulkan/ |
D | vulkan_hash.hpp | 9700 …_HASH_COMBINE( seed, physicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16AtomicMinMax ); in operator ()()
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